﻿using System.Collections.Generic;

namespace WFRPDice.DieTypes
{
    public class RecklessDie : Die
    {
        public RecklessDie()
        {
            Color = DiceColor.Red;
            Name = DiceName.Reckless;
            Sides = 10;
            Symbols = new List<DiceSymbol>
                          {
                              DiceSymbol.Blank,
                              DiceSymbol.DoubleSuccess,
                              DiceSymbol.DoubleSuccess,
                              DiceSymbol.ExertionSuccess,
                              DiceSymbol.ExertionSuccess,
                              DiceSymbol.Blank,
                              DiceSymbol.BoonSuccess,
                              DiceSymbol.Bane,
                              DiceSymbol.Bane,
                              DiceSymbol.DoubleBoon
                          };
        }
    }
}